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Scourge

This is a model I've been working on.
Modelled, rigged, posed and UV Mapped in Maya.
Sculpted in Mudbox.
Textured in Substance Painter.
Rendered in Marmoset Toolbag and Mudbox.

Still need to learn better lighting techniques and more in the theories of PBR and getting that metal to look just right.

Matthew dizon scourge extra render 2
Matthew dizon screenshot010
Matthew dizon scourge extra render
Matthew dizon small test

This one was Rendered in Mudbox. Then added a little bit of post effects in photoshop.

Matthew dizon scourge final render

3D Model View in Marmoset Viewer