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Programming

Check out my Github Homepage that shows most of my Source Code for various projects: https://github.com/DizzyWascal

Demo Reel



Affinity: Aeon Rising
This is my 3rd Year Project as a student from Griffith University. I was the only programmer for this RPG turn based game. Made with Unity. If you are interested in downloading the game, you can download from this website:
affinityaeonrising.wix.com/game

You can check out my source code of Affinity: Aeon Rising from Github: https://github.com/DizzyWascal/Affinity-Aeon-Rising/

My Favourite Script: https://github.com/DizzyWascal/Affinity-Aeon-Rising/blob/master/Combat%20Scripts/CombatManager.cs
(Manages everyones spawns, turns and other actions in Combat and recieves messages to change scenes when combat has started or finished)

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I also had to take on the full role of UI Designer and Programmer to create the UI. Throughout the whole project I've had to design and recreate the whole User Interface 3 times because readability was a very difficult task for turn based RPGs. It turns out the UI was the greatest challenge to this project and took way longer than anticipated. 


Eidolesse Project

Project Affinity Github Source Code: https://github.com/DizzyWascal/Project-Affinity



Virtual Kombat

Virtual Kombat Github Source Code: https://github.com/DizzyWascal/Virtual-Kombat



Glitched Soul

Glitched Soul Github Source Code: https://github.com/DizzyWascal/Glitched-Soul



Daeva Sanctorum

Daeva Sanctorum Github Source Code: https://github.com/DizzyWascal/Daeva-Sanctorum



Terrain Toon Parallax Shader